Archive for September, 2013

Attitude Countdown Harm Timer

Posted: 11th September 2013 by Victor Wyatt in General

After a post by Stras Acimovic a few weeks back, maybe even a month, I’ve struck upon an idea for damage/consequences in Apocalypse World based games. In AW there is a countdown timer divided into six segments. The first three are low stress results and the final three are high stress ones. As you take […]