Moments in Time

Posted: 17th June 2013 by Victor Wyatt in Design Projects

This morning on the drive to work I was listening to the book The Time Traveler’s Wife by Audrey Niffenegger. I watched the movie years ago and it was amazing but I am wrapped up in the story all over again with the book.

That sparked an idea.

I want to make a game where two players are trying to maintain a relationship. One of them is moving through time as any normal person and the other is popping around in time at random.

The game has two GMs as well. One represents the cause of the skipping through time and the other is the fate of the future. They both work together to put obstacles in the way of the characters.

To know how the scenes set up and to determine how the GMs cause difficulty the game uses two decks of cards; one is for the players and states where in time they are for the scene and the other states what kinds of difficulty the characters have to face.

Right now I am going with Moments in Time for the title. It needs to be better but it’s a start.

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